cyric Hammer Heroes
Messages : 96 Date d'inscription : 30/04/2010 Age : 36 Localisation : paris/france/chez toi(si t'est gentille)
| Sujet: MAJ souverains Tank Jeu 15 Juil - 16:03 | |
| vu q'yas le post pour healler ... - Citation :
Once again, thank you for your feedback so far. Just as all of the archetypes' sets have already had changes made from their original designs based on Core Tester feedback, we're continuing to discuss the issues that have been raised in this (and other) In Development threads as well. Based on these discussions, we're currently looking towards possibly making the following changes:
(Primary) Defensive Set
Tou - 232 Wou - 134 Init - 116 Str - 106 Spi - 294 Cor - 289 Ele - 289 6% reduced chance to be crit 4% block 60 hp/4s 4 AP/s 2% reduced armor penetration
3 piece - 85 Tou 4 piece - 85 Wou 5 piece - 200 HP/4s 6 piece - On Being Attacked: 10% chance to reduce all damage you take by 6% for 10s. 7 piece - On Being Attacked: 10% chance to increase parry/block/disrupt/dodge by 10% for 10s. 8 piece - 2m cooldown - Up to 9 targets within a 20 foot radius have their movement speed reduced by 60% for 5s.
(Secondary) Offensive Set
Str - 232 * WS - 134 (Ironbreaker, Knight, Black Guard, Black Orc) * Init - 134 (Swordmaster, Chosen) Tou - 116 Wou - 106 Spi - 294 Cor - 289 Ele - 289 6% melee crit chance 40 melee power 4% parry strikethrough 3 AP/s 2% parry
3 piece - 85 Str 4 piece - 85 Wou 5 piece - 5% DPS 6 piece - On Hit: 10% chance to increase melee power by 130 for 10s. 7 piece - On Hit: 10% chance to increase parry/block strikethrough by 10% for 10s. 8 piece - 2m cooldown - Up to 9 allies within a 20 foot radius have their movement speed increased by 60% for 5s.
This type of split isn't uncommon - for example, once we're able to get the Ranged DPS archetype posted, you'll note that "shooters" and "casters" have their very similar sets split to differentiate between those needing Ballistic Skill and those needing Intelligence. We agree that it's fairly reasonable to investigate possibly doing something similar here as well. Message Edited by NateL on 07-08-2010 04:21 PM
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Aevelyss Empereur Hammer
Messages : 103 Date d'inscription : 13/12/2009 Age : 41 Localisation : Toulon - France
| Sujet: Re: MAJ souverains Tank Jeu 15 Juil - 16:43 | |
| Enfin un stuff fait pour moi !!!! mais bon, je suis pas prêt de le porter de si tôt ....^^
A quand la même chose sur les autres Set ??? | |
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cyric Hammer Heroes
Messages : 96 Date d'inscription : 30/04/2010 Age : 36 Localisation : paris/france/chez toi(si t'est gentille)
| Sujet: Re: MAJ souverains Tank Ven 16 Juil - 11:28 | |
| Pas prévu sur les autres set du fait q'ils aillent en paire PVE/RVR conqué/senti envah/sp tyrant/wl ...
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cyric Hammer Heroes
Messages : 96 Date d'inscription : 30/04/2010 Age : 36 Localisation : paris/france/chez toi(si t'est gentille)
| Sujet: Re: MAJ souverains Tank Lun 11 Oct - 10:36 | |
| Aller j suis un ouf moi j réutilise mes thread... Les stats des set TANKS 1,4 - Citation :
- Sean B :
Below is the stat allocation and set bonus information for Doomflayer (RR90) and Warpforged (RR100) for Tanks. As always, please keep this thread on topic with providing feedback to the set stats and bonuses.
Doomflayer (Defensive) Tou - 289 Wou - 182 Init - 170 Str - 141 7% reduced chance to be crit 5% block 80 hit points every 4 seconds 4 AP per second 4% reduced armor penetration 80 fortitude Set Bonuses 2 piece - On Being Hit: 10% chance to increase Fortitude by 238 for 10 seconds. 4 piece - On Being Hit: 10% chance to Heal yourself for 1030 health over the next 5 seconds.
Warpforged (Defensive) Tou - 374 Wou - 228 Init - 212 Str - 178 9% reduced chance to be crit 7% block 120 hit points every 4 seconds 5 AP per second 6% reduced armor penetration 120 fortitude Set Bonuses 2 piece - On Being Hit: 10% chance to increase Fortitude by 308 for 10 seconds. 4 piece - On Being Hit: 10% chance to Heal yourself for 1325 health over the next 5 seconds. 5 piece - 2m cooldown - Your group becomes immune to Stagger, Knockdown, Root and Knockback effects for 5 seconds.
Doomflayer (Offensive) Str - 289 WS - 182 Tou - 170 Wou - 141 6% melee crit chance 80 melee power 5% reduced chance to be parried 4 AP per second 5% parry 6% critical damage Set Bonuses 2 piece - On Hit: 10% chance to reduce the next two heals on the target within 10 seconds by 516. 4 piece - On Hit: 10% chance to increase Melee Power by 238 for 10 seconds.
Warpforged (Offensive) Str - 374 WS - 228 Tou - 212 Wou - 178 8% melee crit chance 120 melee power 8% reduced chance to be parried 4 AP per second 6% parry 10% critical damage Set Bonuses 2 piece - On Hit: 10% chance to reduce the next two heals on the target within 10 seconds by 662. 4 piece - On Hit: 10% chance to increase Melee Power by 308 for 10 seconds. 5 piece - 2m cooldown - Nearby allies have their movement speed increased by 60% for 10 seconds.
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arpharazon Empereur Hammer
Messages : 107 Date d'inscription : 02/11/2008
| Sujet: Re: MAJ souverains Tank Mar 12 Oct - 17:06 | |
| Pinaise, sont balaises les nouveaux sets | |
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cyric Hammer Heroes
Messages : 96 Date d'inscription : 30/04/2010 Age : 36 Localisation : paris/france/chez toi(si t'est gentille)
| Sujet: Re: MAJ souverains Tank Mar 12 Oct - 17:39 | |
| Le rr100 sa fait 150 d'endu de plus que le royal :p (un exemple parmis tant d'autres)
Les gens disent q'ils sont pas top en regardant juste le bonus ... c'est surtout les stats qui sont énormes XD
RoyaL(Primary) Defensive Set Doomflayer (Defensive) Warpforged
Tou - 232 ==>289 (+25%) ==>374 (+61%) Wou - 134 ==>182 (+35%) ==>228 (+70%) Init - 116 ==>170 (+45%) ==>212 (+82%) Str - 106 ==>141 (+35%) ==>178 (+62%) Spi - 294 ==>??? ==>??? Cor - 289 ==>??? ==>??? Ele - 289 ==>??? ==>??? 6% reduced chance to be crit ==>7% (+16%) ==>9% (+50%) 4% block ==>5% (+25%) ==>7% (+75%) 60 hp/4s ==>80HP (+33%) ==>120HP (+100%) 4 AP/s ==>4AP (+0%) ==>5AP (+25%) 2% reduced armor penetration==>4% (+100%) ==>6% (+200%) 80 fortitude ==>120
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